#ifndef MODE_SCENE_CONFIG_H
#define MODE_SCENE_CONFIG_H

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "LOG.h"
#include "../arch_os.h"
#include "../system_Config.h"
#include "../Product_Config.h"

typedef struct 
{
    EM_SCENE_SSP ssp;
    EM_SCENE_SSP last_ssp;
}SCENE_SYS;

extern const SCENE_LOACL_DATA scene_local_data[SCENE_MODE_NUM];

void set_scene_ssp(u8 num);
void set_scene_last_ssp(u8 num);
EM_SCENE_SSP get_scene_ssp();
EM_SCENE_SSP get_scene_last_ssp();
void set_scene_senet(u8 senet); //设置场景模式灵敏度
u8 get_scene_senet(); //获取场景模式灵敏度


#endif